What’s it like trying to get anything done at home when you have children to entertain? They’re bored of their toys, you’re too busy to sit and do crafts and you really, really don’t want to give them screens. It has to be quick and easy. Not even Jeff Bezos with his ‘Same Day by 10pm’ promise is going to save you. No, it’s just you and the contents of your craft trolley and kitchen cupboard. So what’s the answer? I could put some activities on the Play with Purpose blog but by now you know that I think they’re pointless (or, rather, it’s very hard to get them right). No. The best thing to do is to help our children to think more creatively so they learn to make their own fun. But that won’t work today. Today is an emergency. You need something right now. They really, truly have run out of ideas. If you could wait it out, you know they’d come up with something eventually, but it’s not worth the moaning and the misery. Sometimes you just want to give them something to do. But rather than trawl the web, why not roll the dice? Why not pick a few objects at random from your home and see what you can come up with. But first, because I love a quick digression, and I respect my readers’ time… A storyMy second son is wonderfully inventive. He’s the man behind SourStrike, the drink I told you about recently in the Screen-Free Saturdays email. Once, on a long, potentially-boring day trip, he produced the following items from his pocket. A sand timer, a marble and a die. My hero. We played games all day. Three seemingly-unrelated objects. Thousands of possibilities. What games could you play? Here are a few:
No toys. Just a whole day’s fun. Creativity is a muscle. It grows with practice. And we don’t always feel at our imaginative best. Sometimes we need a helping hand. And that’s why I created The Endless Play Generator. The Endless Play GeneratorIt’s an ugly duckling that only a father could love. A web app with a clunky interface. But don’t worry, the final version won’t be pink - or look like it escaped from a web page circa 1998. It will be sleek and smart. Once we’re happy, I’ll put it on a swish new website endlessplaygenerator.com (currently under construction)! and I’ll turn it into a mobile app. But for now, it looks like this: See? I told you it was ugly. And notice the new name. It's no longer the Endless Idea Generator. It's the Endless Play Generator What’s the big idea?The Endless Play Generator gives you ideas. You tell it what you have to play with and it offers a fully-formed activity.
And The Endless Play Generator will think. And it will invent a game. A never-before-seen game that’s just for you. Sound fun? I think so, too. It’s Version 1. I need your helpAs I said, it’s a work in progress. Play with it, see what it comes up with, and tell me your thoughts. It asks you four questions:
And then it gets to work, suggesting activities. Here’s an example:
Here’s the output, generated instantly. This is the first activity it suggested. I didn’t roll ten times and show you the best one. Activity: Yarn-wrapped cardboard shapesYou will need:
The set-up (1 Minute)
The activity
Gamify it
Tips and common problems
Take it further
Classic activities to try with individual materials
Enjoy this simple yet engaging activity that supports fine motor skill development for your 4-year-old! Obviously, there’s room for improvement. But I hope you can see the potential. A bit of tweaking from me and some feedback from you and we’ll get there. You can hit ‘Generate Activity’ as many times you like until you get something you’re happy with but I’d rather the first one worked out straight away and that’s why I need your help. Below are a few screenshots followed by the kinds of questions I’d like your help with. Some are basic, about the interface, and others are about how we can make it work better:
Play with it. See what it does. And look for ways to improve it. With your help, I can train it to be smarter and to return more relevant results. I think it could be fun. Endless Play Generator, Version 2OK, I haven’t finished version 1, yet, but here’s what’s coming next, once the final version goes live:
This is what I mean when I say that I’m not interested in being a source of activities any more. I think the Endless Play Generator is a great way to get our children thinking more creatively, more laterally. And once they have learnt the trick, they will become their very own Endless Play Generator. The goal is ideas not activitiesThis is what 100 Toys was building towards. No, not an app. A desire to show you that you don’t need toys. You don’t need activities. You simply have to believe in the power of your imagination. And if you’re feeling uninspired, The Endless Play Generator will ride to the rescue. It might not get it right (although I think it usually does) but that’s not the point. It gives you a jumping off point, a nudge to open the kitchen cupboard, pull out a few bits and pieces - and make your own fun. Are you in? Final wordSee you tomorrow for the last email in this launch sequence, where I’ll show you around The Play Circle, the Play with Purpose community. After that, I’ll leave you alone. Apart from a couple of emails to remind you that the early bird offer is ending, I’ll resort to a less inbox-cluttering weekly cadence. Through The Scrapbook, the newsletter you are reading now, I’ll share all my new thinking on play and development. I hope you enjoy it. Happy playing! Alexis P.S. If you haven’t signed up to Breaking the screen-time habit, the free companion mini-series to Screen-Free Saturdays, you can read the most recently-published email here: In case you missed it, here’s Day 1. And here’s a link to sign up to the whole series (5 days plus a few, really quite fun - if I say so myself - bonus modules). P.P.S. The Endless Play Generator is part of a wider project I’m working on to create a little constellation of resources to help you and your child enjoy screen-free fun. Here’s what’s included:
Get all of the above for early bird price of £29 by joining Co-Conspirators, the highest membership tier. The Play with Purpose projects launch on October 30th, at which point membership rises to £49. |
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